, including all inherited members.
| _applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram) | Ogre::GLRenderSystem | [virtual] |
| _beginFrame(void) | Ogre::GLRenderSystem | [virtual] |
| _beginGeometryCount(void) | Ogre::RenderSystem | [virtual] |
| _cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::RenderSystem | |
| _convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false) | Ogre::GLRenderSystem | [virtual] |
| _createDepthBufferFor(RenderTarget *renderTarget) | Ogre::GLRenderSystem | [virtual] |
| _createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::GLRenderSystem | [virtual] |
| _createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows) | Ogre::GLRenderSystem | [virtual] |
| _disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | [virtual] |
| _disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | [virtual] |
| _endFrame(void) | Ogre::GLRenderSystem | [virtual] |
| _getBatchCount(void) const | Ogre::RenderSystem | [virtual] |
| _getCullingMode(void) const | Ogre::RenderSystem | [virtual] |
| _getCurrentAnisotropy(size_t unit) | Ogre::GLRenderSystem | [private] |
| _getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem | [virtual] |
| _getDepthStencilFormatFor(GLenum internalColourFormat, GLenum *depthFormat, GLenum *stencilFormat) | Ogre::GLRenderSystem | |
| _getFaceCount(void) const | Ogre::RenderSystem | [virtual] |
| _getMainContext() | Ogre::GLRenderSystem | |
| _getVertexCount(void) const | Ogre::RenderSystem | [virtual] |
| _getViewport(void) | Ogre::RenderSystem | [virtual] |
| _initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::GLRenderSystem | [virtual] |
| _initRenderTargets(void) | Ogre::RenderSystem | [virtual] |
| _makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::GLRenderSystem | [virtual] |
| _makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::GLRenderSystem | [virtual] |
| _makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false) | Ogre::GLRenderSystem | [virtual] |
| _notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem | [virtual] |
| _oneTimeContextInitialization() | Ogre::GLRenderSystem | |
| _pauseFrame(void) | Ogre::RenderSystem | [virtual] |
| _render(const RenderOperation &op) | Ogre::GLRenderSystem | [virtual] |
| _resumeFrame(RenderSystemContext *context) | Ogre::RenderSystem | [virtual] |
| _setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) | Ogre::GLRenderSystem | [virtual] |
| _setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::GLRenderSystem | [virtual] |
| _setCullingMode(CullingMode mode) | Ogre::GLRenderSystem | [virtual] |
| _setDepthBias(float constantBias, float slopeScaleBias) | Ogre::GLRenderSystem | [virtual] |
| _setDepthBufferCheckEnabled(bool enabled=true) | Ogre::GLRenderSystem | [virtual] |
| _setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::GLRenderSystem | [virtual] |
| _setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::GLRenderSystem | [virtual] |
| _setDepthBufferWriteEnabled(bool enabled=true) | Ogre::GLRenderSystem | [virtual] |
| _setFog(FogMode mode, const ColourValue &colour, Real density, Real start, Real end) | Ogre::GLRenderSystem | [virtual] |
| _setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) | Ogre::GLRenderSystem | [virtual] |
| _setPointSpritesEnabled(bool enabled) | Ogre::GLRenderSystem | [virtual] |
| _setPolygonMode(PolygonMode level) | Ogre::GLRenderSystem | [virtual] |
| _setProjectionMatrix(const Matrix4 &m) | Ogre::GLRenderSystem | [virtual] |
| _setRenderTarget(RenderTarget *target) | Ogre::GLRenderSystem | [virtual] |
| _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op) | Ogre::GLRenderSystem | [virtual] |
| _setSceneBlendingOperation(SceneBlendOperation op) | Ogre::GLRenderSystem | |
| _setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::GLRenderSystem | [virtual] |
| _setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::GLRenderSystem | |
| _setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking) | Ogre::GLRenderSystem | [virtual] |
| _setTexture(size_t unit, bool enabled, const TexturePtr &tex) | Ogre::GLRenderSystem | [virtual] |
| Ogre::RenderSystem::_setTexture(size_t unit, bool enabled, const String &texname) | Ogre::RenderSystem | [virtual] |
| _setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw) | Ogre::GLRenderSystem | [virtual] |
| _setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm) | Ogre::GLRenderSystem | [virtual] |
| _setTextureBorderColour(size_t stage, const ColourValue &colour) | Ogre::GLRenderSystem | [virtual] |
| _setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::GLRenderSystem | [virtual] |
| _setTextureCoordSet(size_t stage, size_t index) | Ogre::GLRenderSystem | [virtual] |
| _setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) | Ogre::GLRenderSystem | [virtual] |
| _setTextureMatrix(size_t stage, const Matrix4 &xform) | Ogre::GLRenderSystem | [virtual] |
| _setTextureMipmapBias(size_t unit, float bias) | Ogre::GLRenderSystem | [virtual] |
| _setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | [virtual] |
| _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) | Ogre::GLRenderSystem | [virtual] |
| Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter) | Ogre::RenderSystem | [virtual] |
| _setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | [virtual] |
| _setVertexTexture(size_t unit, const TexturePtr &tex) | Ogre::RenderSystem | [virtual] |
| _setViewMatrix(const Matrix4 &m) | Ogre::GLRenderSystem | [virtual] |
| _setViewport(Viewport *vp) | Ogre::GLRenderSystem | [virtual] |
| _setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | [virtual] |
| _setWorldMatrix(const Matrix4 &m) | Ogre::GLRenderSystem | [virtual] |
| _swapAllRenderTargetBuffers(bool waitForVsync=true) | Ogre::RenderSystem | [virtual] |
| _switchContext(GLContext *context) | Ogre::GLRenderSystem | |
| _unregisterContext(GLContext *context) | Ogre::GLRenderSystem | |
| _updateAllRenderTargets(bool swapBuffers=true) | Ogre::RenderSystem | [virtual] |
| _useLights(const LightList &lights, unsigned short limit) | Ogre::GLRenderSystem | [virtual] |
| activateGLTextureUnit(size_t unit) | Ogre::GLRenderSystem | [protected] |
| addClipPlane(const Plane &p) | Ogre::RenderSystem | [virtual] |
| addClipPlane(Real A, Real B, Real C, Real D) | Ogre::RenderSystem | [virtual] |
| addListener(Listener *l) | Ogre::RenderSystem | [virtual] |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
| areFixedFunctionLightsInViewSpace() const | Ogre::GLRenderSystem | [virtual] |
| attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | [virtual] |
| beginProfileEvent(const String &eventName) | Ogre::GLRenderSystem | [virtual] |
| bindGpuProgram(GpuProgram *prg) | Ogre::GLRenderSystem | [virtual] |
| bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::GLRenderSystem | [virtual] |
| bindGpuProgramPassIterationParameters(GpuProgramType gptype) | Ogre::GLRenderSystem | [virtual] |
| bindVertexElementToGpu(const VertexElement &elem, HardwareVertexBufferSharedPtr vertexBuffer, const size_t vertexStart, vector< GLuint >::type &attribsBound, vector< GLuint >::type &instanceAttribsBound) | Ogre::GLRenderSystem | [protected] |
| clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0) | Ogre::GLRenderSystem | [virtual] |
| convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | [virtual] |
| convertCompareFunction(CompareFunction func) const | Ogre::GLRenderSystem | [private] |
| convertStencilOp(StencilOperation op, bool invert=false) const | Ogre::GLRenderSystem | [private] |
| createHardwareOcclusionQuery(void) | Ogre::GLRenderSystem | [virtual] |
| createMultiRenderTarget(const String &name) | Ogre::GLRenderSystem | [virtual] |
| createRenderSystemCapabilities() const | Ogre::GLRenderSystem | [virtual] |
| destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | [virtual] |
| destroyRenderTarget(const String &name) | Ogre::RenderSystem | [virtual] |
| destroyRenderTexture(const String &name) | Ogre::RenderSystem | [virtual] |
| destroyRenderWindow(RenderWindow *pWin) | Ogre::GLRenderSystem | |
| Ogre::RenderSystem::destroyRenderWindow(const String &name) | Ogre::RenderSystem | [virtual] |
| detachRenderTarget(const String &name) | Ogre::RenderSystem | [virtual] |
| enableClipPlane(ushort index, bool enable) | Ogre::GLRenderSystem | |
| endProfileEvent(void) | Ogre::GLRenderSystem | [virtual] |
| fireEvent(const String &name, const NameValuePairList *params=0) | Ogre::RenderSystem | [protected, virtual] |
| getBlendMode(SceneBlendFactor ogreBlend) const | Ogre::GLRenderSystem | [private] |
| getCapabilities(void) const | Ogre::RenderSystem | |
| getColourVertexElementType(void) const | Ogre::GLRenderSystem | [virtual] |
| getCombinedMinMipFilter(void) const | Ogre::GLRenderSystem | [private] |
| getConfigOptions(void) | Ogre::GLRenderSystem | [virtual] |
| getDisplayMonitorCount() const | Ogre::GLRenderSystem | [virtual] |
| getDriverVersion(void) const | Ogre::RenderSystem | [virtual] |
| getErrorDescription(long errorNumber) const | Ogre::GLRenderSystem | [virtual] |
| getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem | |
| getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem | |
| getGlobalNumberOfInstances() const | Ogre::RenderSystem | |
| getHorizontalTexelOffset(void) | Ogre::GLRenderSystem | [virtual] |
| getInvertVertexWinding(void) const | Ogre::RenderSystem | [virtual] |
| getMaximumDepthInputValue(void) | Ogre::GLRenderSystem | [virtual] |
| getMinimumDepthInputValue(void) | Ogre::GLRenderSystem | [virtual] |
| getMutableCapabilities() | Ogre::RenderSystem | |
| getName(void) const | Ogre::GLRenderSystem | [virtual] |
| getRenderSystemEvents(void) const | Ogre::RenderSystem | [virtual] |
| getRenderTarget(const String &name) | Ogre::RenderSystem | [virtual] |
| getRenderTargetIterator(void) | Ogre::RenderSystem | [virtual] |
| getTextureAddressingMode(TextureUnitState::TextureAddressingMode tam) const | Ogre::GLRenderSystem | [private] |
| getVerticalTexelOffset(void) | Ogre::GLRenderSystem | [virtual] |
| getWaitForVerticalBlank(void) const | Ogre::RenderSystem | |
| getWBufferEnabled(void) const | Ogre::RenderSystem | |
| GLContextList typedef | Ogre::GLRenderSystem | [private] |
| GLRenderSystem() | Ogre::GLRenderSystem | |
| HardwareOcclusionQueryList typedef | Ogre::RenderSystem | [protected] |
| initConfigOptions(void) | Ogre::GLRenderSystem | [private] |
| initialiseContext(RenderWindow *primary) | Ogre::GLRenderSystem | [private] |
| initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary) | Ogre::GLRenderSystem | [virtual] |
| initInputDevices(void) | Ogre::GLRenderSystem | [private] |
| isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | [virtual] |
| ListenerList typedef | Ogre::RenderSystem | [protected] |
| mActiveFragmentGpuProgramParameters | Ogre::RenderSystem | [protected] |
| mActiveGeometryGpuProgramParameters | Ogre::RenderSystem | [protected] |
| mActiveRenderTarget | Ogre::RenderSystem | [protected] |
| mActiveTextureUnit | Ogre::GLRenderSystem | [private] |
| mActiveVertexGpuProgramParameters | Ogre::RenderSystem | [protected] |
| mActiveViewport | Ogre::RenderSystem | [protected] |
| makeGLMatrix(GLfloat gl_matrix[16], const Matrix4 &m) | Ogre::GLRenderSystem | [private] |
| markProfileEvent(const String &eventName) | Ogre::GLRenderSystem | [virtual] |
| mAutoTextureMatrix | Ogre::GLRenderSystem | [private] |
| mBackgroundContextList | Ogre::GLRenderSystem | [private] |
| mBatchCount | Ogre::RenderSystem | [protected] |
| mClipPlanes | Ogre::RenderSystem | [protected] |
| mClipPlanesDirty | Ogre::RenderSystem | [protected] |
| mColourWrite | Ogre::GLRenderSystem | [private] |
| mCullingMode | Ogre::RenderSystem | [protected] |
| mCurrentCapabilities | Ogre::RenderSystem | [protected] |
| mCurrentContext | Ogre::GLRenderSystem | [private] |
| mCurrentFragmentProgram | Ogre::GLRenderSystem | [private] |
| mCurrentGeometryProgram | Ogre::GLRenderSystem | [private] |
| mCurrentLights | Ogre::GLRenderSystem | [private] |
| mCurrentPassIterationCount | Ogre::RenderSystem | [protected] |
| mCurrentPassIterationNum | Ogre::RenderSystem | [protected] |
| mCurrentVertexProgram | Ogre::GLRenderSystem | [private] |
| mDepthBufferPool | Ogre::RenderSystem | [protected] |
| mDepthWrite | Ogre::GLRenderSystem | [private] |
| mDerivedDepthBias | Ogre::RenderSystem | [protected] |
| mDerivedDepthBiasBase | Ogre::RenderSystem | [protected] |
| mDerivedDepthBiasMultiplier | Ogre::RenderSystem | [protected] |
| mDerivedDepthBiasSlopeScale | Ogre::RenderSystem | [protected] |
| mDisabledTexUnitsFrom | Ogre::RenderSystem | [protected] |
| mDriverVersion | Ogre::RenderSystem | [protected] |
| mEventListeners | Ogre::RenderSystem | [protected] |
| mEventNames | Ogre::RenderSystem | [protected] |
| mFaceCount | Ogre::RenderSystem | [protected] |
| mFixedFunctionTextureUnits | Ogre::GLRenderSystem | [private] |
| mFragmentProgramBound | Ogre::RenderSystem | [protected] |
| mGeometryProgramBound | Ogre::RenderSystem | [protected] |
| mGLInitialised | Ogre::GLRenderSystem | [private] |
| mGlobalInstanceVertexBuffer | Ogre::RenderSystem | [protected] |
| mGlobalInstanceVertexBufferVertexDeclaration | Ogre::RenderSystem | [protected] |
| mGlobalNumberOfInstances | Ogre::RenderSystem | [protected] |
| mGLSLProgramFactory | Ogre::GLRenderSystem | [private] |
| mGLSupport | Ogre::GLRenderSystem | [private] |
| mGpuProgramManager | Ogre::GLRenderSystem | [private] |
| mHardwareBufferManager | Ogre::GLRenderSystem | [private] |
| mHwOcclusionQueries | Ogre::RenderSystem | [protected] |
| mInvertVertexWinding | Ogre::RenderSystem | [protected] |
| mLights | Ogre::GLRenderSystem | [private] |
| mMainContext | Ogre::GLRenderSystem | [private] |
| mManualBlendColours | Ogre::RenderSystem | [protected] |
| mMinFilter | Ogre::GLRenderSystem | [private] |
| mMipFilter | Ogre::GLRenderSystem | [private] |
| mPrioritisedRenderTargets | Ogre::RenderSystem | [protected] |
| mRealCapabilities | Ogre::RenderSystem | [protected] |
| mRenderAttribsBound | Ogre::GLRenderSystem | [private] |
| mRenderInstanceAttribsBound | Ogre::GLRenderSystem | [private] |
| mRenderTargets | Ogre::RenderSystem | [protected] |
| mRTTManager | Ogre::GLRenderSystem | [private] |
| mStencilMask | Ogre::GLRenderSystem | [private] |
| mStopRendering | Ogre::GLRenderSystem | [private] |
| mTexProjRelative | Ogre::RenderSystem | [protected] |
| mTexProjRelativeOrigin | Ogre::RenderSystem | [protected] |
| mTextureCoordIndex | Ogre::GLRenderSystem | [private] |
| mTextureManager | Ogre::RenderSystem | [protected] |
| mTextureMatrix | Ogre::GLRenderSystem | [private] |
| mTextureTypes | Ogre::GLRenderSystem | [private] |
| mUseAutoTextureMatrix | Ogre::GLRenderSystem | [private] |
| mUseCustomCapabilities | Ogre::RenderSystem | [protected] |
| mVertexCount | Ogre::RenderSystem | [protected] |
| mVertexProgramBound | Ogre::RenderSystem | [protected] |
| mViewMatrix | Ogre::GLRenderSystem | [private] |
| mVSync | Ogre::RenderSystem | [protected] |
| mVSyncInterval | Ogre::RenderSystem | [protected] |
| mWBuffer | Ogre::RenderSystem | [protected] |
| mWorldMatrix | Ogre::GLRenderSystem | [private] |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| postExtraThreadsStarted() | Ogre::GLRenderSystem | [virtual] |
| preExtraThreadsStarted() | Ogre::GLRenderSystem | [virtual] |
| processInputDevices(void) | Ogre::GLRenderSystem | [private] |
| registerThread() | Ogre::GLRenderSystem | [virtual] |
| reinitialise(void) | Ogre::GLRenderSystem | [virtual] |
| removeListener(Listener *l) | Ogre::RenderSystem | [virtual] |
| RenderSystem() | Ogre::RenderSystem | |
| RenderTargetIterator typedef | Ogre::RenderSystem | |
| resetClipPlanes() | Ogre::RenderSystem | [virtual] |
| setAmbientLight(float r, float g, float b) | Ogre::GLRenderSystem | [virtual] |
| setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::GLRenderSystem | |
| setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | [virtual] |
| setClipPlanesImpl(const PlaneList &clipPlanes) | Ogre::GLRenderSystem | [protected, virtual] |
| setConfigOption(const String &name, const String &value) | Ogre::GLRenderSystem | [virtual] |
| setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | [virtual] |
| setDepthBufferFor(RenderTarget *renderTarget) | Ogre::RenderSystem | [virtual] |
| setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | [virtual] |
| setGLLight(size_t index, Light *lt) | Ogre::GLRenderSystem | [private] |
| setGLLightPositionDirection(Light *lt, GLenum lightindex) | Ogre::GLRenderSystem | [private] |
| setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr val) | Ogre::RenderSystem | |
| setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val) | Ogre::RenderSystem | |
| setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem | |
| setInvertVertexWinding(bool invert) | Ogre::RenderSystem | [virtual] |
| setLightingEnabled(bool enabled) | Ogre::GLRenderSystem | [virtual] |
| setLights() | Ogre::GLRenderSystem | [private] |
| setNormaliseNormals(bool normalise) | Ogre::GLRenderSystem | [virtual] |
| setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600) | Ogre::GLRenderSystem | [virtual] |
| setShadingType(ShadeOptions so) | Ogre::GLRenderSystem | [virtual] |
| setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false) | Ogre::GLRenderSystem | [virtual] |
| setStencilCheckEnabled(bool enabled) | Ogre::GLRenderSystem | [virtual] |
| setVertexBufferBinding(VertexBufferBinding *binding) | Ogre::GLRenderSystem | [virtual] |
| setVertexDeclaration(VertexDeclaration *decl) | Ogre::GLRenderSystem | [virtual] |
| setWaitForVerticalBlank(bool enabled) | Ogre::RenderSystem | |
| setWBufferEnabled(bool enabled) | Ogre::RenderSystem | |
| shutdown(void) | Ogre::GLRenderSystem | [virtual] |
| unbindGpuProgram(GpuProgramType gptype) | Ogre::GLRenderSystem | [virtual] |
| unregisterThread() | Ogre::GLRenderSystem | [virtual] |
| updatePassIterationRenderState(void) | Ogre::RenderSystem | [protected] |
| useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem | [virtual] |
| validateConfigOptions(void) | Ogre::GLRenderSystem | [virtual] |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~GLRenderSystem() | Ogre::GLRenderSystem | |
| ~RenderSystem() | Ogre::RenderSystem | [virtual] |