#include "OgreTerrainPrerequisites.h"#include "OgreTerrainMaterialGenerator.h"#include "OgreGpuProgramParams.h"Go to the source code of this file.
Classes | |
| class | Ogre::TerrainMaterialGeneratorA |
| A TerrainMaterialGenerator which can cope with normal mapped, specular mapped terrain. More... | |
| class | Ogre::TerrainMaterialGeneratorA::SM2Profile |
| Shader model 2 profile target. More... | |
| class | Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper |
| Interface definition for helper class to generate shaders. More... | |
| class | Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperCg |
| Utility class to help with generating shaders for Cg / HLSL. More... | |
| class | Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperHLSL |
| class | Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSL |
| Utility class to help with generating shaders for GLSL. More... | |
| class | Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperGLSLES |
| Utility class to help with generating shaders for GLSL ES. More... | |
Namespaces | |
| namespace | Ogre |
Copyright © 2012 Torus Knot Software Ltd

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Last modified Sun Sep 2 2012 07:27:25