, including all inherited members.
| _buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | [virtual] |
| _buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | [virtual] |
| _dirtyState() | Ogre::Resource | [virtual] |
| _dumpContents(const String &filename) | Ogre::Skeleton | [protected] |
| _fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
| _firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
| _fireUnloadingComplete(void) | Ogre::Resource | [virtual] |
| _getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::SkeletonInstance | [virtual] |
| _getBoneMatrices(Matrix4 *pMatrices) | Ogre::Skeleton | [virtual] |
| _initAnimationState(AnimationStateSet *animSet) | Ogre::SkeletonInstance | [virtual] |
| _mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::Skeleton | [virtual] |
| _notifyManualBonesDirty(void) | Ogre::Skeleton | [virtual] |
| _notifyManualBoneStateChange(Bone *bone) | Ogre::Skeleton | [virtual] |
| _notifyOrigin(const String &origin) | Ogre::Resource | [virtual] |
| _refreshAnimationState(AnimationStateSet *animSet) | Ogre::SkeletonInstance | [virtual] |
| _updateTransforms(void) | Ogre::Skeleton | [virtual] |
| addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) | Ogre::SkeletonInstance | [virtual] |
| addListener(Listener *lis) | Ogre::Resource | [virtual] |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
| AnimationList typedef | Ogre::Skeleton | [protected] |
| BoneHandleMap typedef | Ogre::Skeleton | |
| BoneIterator typedef | Ogre::Skeleton | |
| BoneList typedef | Ogre::Skeleton | |
| BoneListByName typedef | Ogre::Skeleton | [protected] |
| BoneSet typedef | Ogre::Skeleton | [protected] |
| calculateSize(void) const | Ogre::Skeleton | [protected, virtual] |
| changeGroupOwnership(const String &newGroup) | Ogre::Resource | [virtual] |
| cleanupDictionary() | Ogre::StringInterface | [static] |
| cloneBoneAndChildren(Bone *source, Bone *parent) | Ogre::SkeletonInstance | [protected] |
| copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | [virtual] |
| createAnimation(const String &name, Real length) | Ogre::SkeletonInstance | [virtual] |
| createBone(void) | Ogre::Skeleton | [virtual] |
| createBone(unsigned short handle) | Ogre::Skeleton | [virtual] |
| createBone(const String &name) | Ogre::Skeleton | [virtual] |
| createBone(const String &name, unsigned short handle) | Ogre::Skeleton | [virtual] |
| createParamDictionary(const String &className) | Ogre::StringInterface | [protected] |
| createTagPointOnBone(Bone *bone, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::SkeletonInstance | |
| deriveRootBone(void) const | Ogre::Skeleton | [protected] |
| escalateLoading() | Ogre::Resource | [virtual] |
| freeTagPoint(TagPoint *tagPoint) | Ogre::SkeletonInstance | |
| getAnimation(unsigned short index) const | Ogre::SkeletonInstance | [virtual] |
| getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::SkeletonInstance | [virtual] |
| Ogre::Skeleton::getAnimation(const String &name) const | Ogre::Skeleton | [virtual] |
| getBlendMode() const | Ogre::Skeleton | [virtual] |
| getBone(unsigned short handle) const | Ogre::Skeleton | [virtual] |
| getBone(const String &name) const | Ogre::Skeleton | [virtual] |
| getBoneIterator(void) | Ogre::Skeleton | [virtual] |
| getCreator(void) | Ogre::Resource | [virtual] |
| getGroup(void) | Ogre::SkeletonInstance | |
| Ogre::Skeleton::getGroup(void) const | Ogre::Resource | [virtual] |
| getHandle(void) const | Ogre::SkeletonInstance | [virtual] |
| getLinkedSkeletonAnimationSourceIterator(void) const | Ogre::SkeletonInstance | [virtual] |
| getLoadingState() const | Ogre::Resource | [virtual] |
| getManualBonesDirty(void) const | Ogre::Skeleton | [virtual] |
| getName(void) const | Ogre::SkeletonInstance | [virtual] |
| getNumAnimations(void) const | Ogre::SkeletonInstance | [virtual] |
| getNumBones(void) const | Ogre::Skeleton | [virtual] |
| getOrigin(void) const | Ogre::Resource | [virtual] |
| getParamDictionary(void) | Ogre::StringInterface | |
| getParamDictionary(void) const | Ogre::StringInterface | |
| getParameter(const String &name) const | Ogre::StringInterface | [virtual] |
| getParameters(void) const | Ogre::StringInterface | |
| getRootBone(void) const | Ogre::Skeleton | [virtual] |
| getRootBoneIterator(void) | Ogre::Skeleton | [virtual] |
| getSize(void) const | Ogre::Resource | [virtual] |
| getStateCount() const | Ogre::Resource | [virtual] |
| hasAnimation(const String &name) const | Ogre::Skeleton | [virtual] |
| hasBone(const String &name) const | Ogre::Skeleton | [virtual] |
| hasManualBones(void) const | Ogre::Skeleton | [virtual] |
| isBackgroundLoaded(void) const | Ogre::Resource | [virtual] |
| isLoaded(void) const | Ogre::Resource | [virtual] |
| isLoading() const | Ogre::Resource | [virtual] |
| isManuallyLoaded(void) const | Ogre::Resource | [virtual] |
| isPrepared(void) const | Ogre::Resource | [virtual] |
| isReloadable(void) const | Ogre::Resource | [virtual] |
| LinkedSkeletonAnimSourceIterator typedef | Ogre::Skeleton | |
| LinkedSkeletonAnimSourceList typedef | Ogre::Skeleton | |
| ListenerList typedef | Ogre::Resource | [protected] |
| load(bool backgroundThread=false) | Ogre::Resource | [virtual] |
| loadImpl(void) | Ogre::SkeletonInstance | [protected, virtual] |
| LoadingState enum name | Ogre::Resource | |
| LOADSTATE_LOADED enum value | Ogre::Resource | |
| LOADSTATE_LOADING enum value | Ogre::Resource | |
| LOADSTATE_PREPARED enum value | Ogre::Resource | |
| LOADSTATE_PREPARING enum value | Ogre::Resource | |
| LOADSTATE_UNLOADED enum value | Ogre::Resource | |
| LOADSTATE_UNLOADING enum value | Ogre::Resource | |
| mActiveTagPoints | Ogre::SkeletonInstance | [protected] |
| mAnimationsList | Ogre::Skeleton | [protected] |
| mBlendState | Ogre::Skeleton | [protected] |
| mBoneList | Ogre::Skeleton | [protected] |
| mBoneListByName | Ogre::Skeleton | [protected] |
| mCreator | Ogre::Resource | [protected] |
| mFreeTagPoints | Ogre::SkeletonInstance | [protected] |
| mGroup | Ogre::Resource | [protected] |
| mHandle | Ogre::Resource | [protected] |
| mIsBackgroundLoaded | Ogre::Resource | [protected] |
| mIsManual | Ogre::Resource | [protected] |
| mLinkedSkeletonAnimSourceList | Ogre::Skeleton | [mutable, protected] |
| mListenerList | Ogre::Resource | [protected] |
| mLoader | Ogre::Resource | [protected] |
| mLoadingState | Ogre::Resource | [protected] |
| mManualBones | Ogre::Skeleton | [protected] |
| mManualBonesDirty | Ogre::Skeleton | [protected] |
| mName | Ogre::Resource | [protected] |
| mNextAutoHandle | Ogre::Skeleton | [protected] |
| mNextTagPointAutoHandle | Ogre::SkeletonInstance | [protected] |
| mOrigin | Ogre::Resource | [protected] |
| mRootBones | Ogre::Skeleton | [mutable, protected] |
| mSize | Ogre::Resource | [protected] |
| mSkeleton | Ogre::SkeletonInstance | [protected] |
| mStateCount | Ogre::Resource | [protected] |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::Skeleton | [virtual] |
| postLoadImpl(void) | Ogre::Resource | [protected, virtual] |
| postUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
| preLoadImpl(void) | Ogre::Resource | [protected, virtual] |
| prepare(bool backgroundThread=false) | Ogre::Resource | [virtual] |
| prepareImpl(void) | Ogre::Resource | [protected, virtual] |
| preUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
| reload(void) | Ogre::Resource | [virtual] |
| removeAllLinkedSkeletonAnimationSources(void) | Ogre::SkeletonInstance | [virtual] |
| removeAnimation(const String &name) | Ogre::SkeletonInstance | [virtual] |
| removeListener(Listener *lis) | Ogre::Resource | [virtual] |
| reset(bool resetManualBones=false) | Ogre::Skeleton | [virtual] |
| Resource() | Ogre::Resource | [protected] |
| Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
| setAnimationState(const AnimationStateSet &animSet) | Ogre::Skeleton | [virtual] |
| setBackgroundLoaded(bool bl) | Ogre::Resource | [virtual] |
| setBindingPose(void) | Ogre::Skeleton | [virtual] |
| setBlendMode(SkeletonAnimationBlendMode state) | Ogre::Skeleton | [virtual] |
| setParameter(const String &name, const String &value) | Ogre::StringInterface | [virtual] |
| setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | [virtual] |
| Skeleton() | Ogre::Skeleton | [protected] |
| Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Skeleton | |
| SkeletonInstance(const SkeletonPtr &masterCopy) | Ogre::SkeletonInstance | |
| StringInterface() | Ogre::StringInterface | |
| TagPointList typedef | Ogre::SkeletonInstance | [protected] |
| touch(void) | Ogre::Resource | [virtual] |
| unload(void) | Ogre::Resource | [virtual] |
| unloadImpl(void) | Ogre::SkeletonInstance | [protected, virtual] |
| unprepareImpl(void) | Ogre::Resource | [protected, virtual] |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~Resource() | Ogre::Resource | [virtual] |
| ~Skeleton() | Ogre::Skeleton | [virtual] |
| ~SkeletonInstance() | Ogre::SkeletonInstance | |
| ~StringInterface() | Ogre::StringInterface | [virtual] |